The Story of Dau

UI Design/ Master's Final

Mission 

I created this UI design project as part of my CTIN 401: Interface Design for Games course. The Story of Dau is inspired by Assassin's Creed and Vietnamese traditions. Throughout the game, we follow Dau's journey as he grows up with the prophecy that he will roam the earth into darkness. You will journey with Dau on his journey against the prediction of his future. Is he going to be the hero of the era? Or he will be subjected to the reign of darkness?

Project Duration

January 2023 - May 2023

Tools

adobe-xd
adobe-indesign-cc
adobe-illustrator-cc
Screenshot-2023-05-11-at-11.36.39-AM

One of the flow charts

Dau-Main-Menu

Starting screen

Dau-Settings-1

Option screen

Dau-Story-Mode

Story mode

Dau-Dialogue-1

Story mode

Dau-Game

Mini game

Dau-Land

Instruction mode 

Dau-Dessert

Entering new destination 

Dau-Chaos-Beast

Instruction screen

Dau-Chaos-Beast-1

Keys guide

Dau-Select

Option screen

Screenshot-2023-05-11-at-11.37.19-AM

UI buttons and bars

Screenshot-2023-05-11-at-11.37.35-AM

UI buttons and map